This is our full-length animation of the Titanic sinking, beginning with the iceberg collision and ending with its disappearance. The point of collision is at 1:06. This is a complete animation; not a short animation that was slowed down to match real time. This is also highly accurate, though we have already documented improvements we plan to make for the final game. The animation includes text frequently appearing with what is happening on board the ship. This includes visuals of various interior rooms flooding, lifeboats launching, rockets firing, and the Californian on the horizon. The animation was created in Unreal Engine 4. The exterior model used is not our final model, but an older model created by one of our team members.
0:30 - Iceberg spotted.
1:05 - Titanic collides with iceberg.
6:06 - The ship has stopped as damage inspections are carried out.
7:44 - Captain Smith orders engines to 'Half Ahead'.
19:41 - Titanic stops for the last time.
20:04 - Excess steam is vented.
38:08 - The Titanic begins taking on a 'starboard list'.
43:03 - Thomas Andrews estimates 1-2 hours before the ship sinks.
46:23 - The first distress calls are sent out.
48:38 - Lights of another ship are spotted on the horizon.
53:07 - Most lifeboats are prepared to evacuate passengers.
58:20 - Carpathia responds to Titanic's distress calls.
1:01:29 - Lifeboat 7 is launched.
1:05:03 - Lifeboat 5 is launched.
1:05:21 - The D-Deck gangway doors are opened.
1:06:04 - The telegraph operators begin using 'SOS'.
1:07:22 - Lifeboat 5 encounters lowering difficulties.
1:08:02 - Officer Boxhall launches the first distress rocket in an attempt to signal the ship on the horizon.
2:39:23 - All remaining power is lost. The ship breaks in two.
2:40:36 - Titanic is gone. Rescuers do not arrive for another hour and 40 minutes.
2:40:51 - Titanic is heard below the surface as it breaks apart, implodes and falls to the sea floor.
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